João Borlido

João Borlido

Senior Unity Engineer

Crafting immersive gaming experiences with cutting-edge multiplayer systems, mobile optimization, and robust CI/CD pipelines. Specialized in Unity development with a passion for performance and player engagement.

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Featured Projects

A showcase of my recent game development work

Curse Chasers

Curse Chasers

Action-adventure with supernatural combat

Unity Shaders AI
View Project
SBX 5K

SBX 5K

Fast paced quake like FPS

Unity Physics Matchmaking Real-time Multiplayer PC
View Project

Technical Expertise

Core competencies and specialized skills

🎮

Game Development

  • Unity 3D Engine (5+ years)
  • C# Programming
  • Game Architecture Design
  • Performance Optimization
  • Cross-platform Development
🌐

Multiplayer Systems

  • Serverless Architecture
  • Authoritative Server Architecture
  • Real-time & Turn Based Combat Systems
  • Playfab & Photon
  • Matchmaking Systems
📱

Mobile Development

  • iOS & Android Optimization
  • Touch Controls & UI
  • Memory Management
  • Battery Life Optimization
  • App Store Deployment
⚙️

DevOps & Tools

  • CI/CD Pipelines
  • AWS Cloud & Azure Services
  • Git Version Control
  • Automated Testing
  • Build Automation
🎨

Graphics & Shaders

  • Visual Effects (VFX)
  • Lighting Systems
  • Post-processing Effects
  • Optimization Techniques
🔗

Emerging Technologies

  • AR/VR Development
  • Machine Learning
  • Computer Vision
  • LLMs
  • MCP Servers & Agentic AI

Education & Background

Academic foundation and professional development

MSc - Computer Engineering

2024 - Present

Special interests in Software Engineering, Artificial Intelligence, Machine Learning, Computer Vision and VR/AR/XR.

Co-Founder & Head of Product - Xarp Reality Labs

2023 - Present

Co-founded an XR startup that landed 250K R&D funding.

Senior Unity C# Developer - FYX Gaming

2019 - 2024

Worked as part of a team of Unity Developers responsible for the release of a FPS video game to Steam.

Co-Founder - Shadowmatic Labs

2018

Worked as part of a team of Unity Developers responsible for the release of a FPS video game to Steam.

BSc - Computer Graphics and Multimedia Engineering

2015 - 2019

Special interests in Video Game Development, Software Engineering and Computer Graphics.

About Me

Based in beautiful Portugal, I'm a passionate game developer with over 5 years of experience creating engaging interactive experiences. My journey started with a curiosity about how games work and evolved into a deep expertise in multiplayer systems and mobile optimization.

When I'm not coding, you'll find me exploring new technologies, contributing to open-source projects, or enjoying the Portuguese coastline. I believe in creating games that bring people together and push the boundaries of what's possible on mobile devices.

5+ Years Experience
15+ Projects Completed
3 Published Games
100k+ Players Reached